![]() The difference is that these companies DON'T make it part of the marketing campaign, the way that Dexit and its supposed reasons - which were all lies - became practically the focal point of Sword and Shield after it was announced. Unless it's added retroactively (which for a time it often was, until the backlash reached boiling point) but then it isn't part of the marketing campaign, so it's not really relevant to this particular topic. ![]() Doesn't make it any more acceptable, but.well, at least you know what you're getting, and why. At least every time Square Enix or Konami or even "surprise mechanics" EA come out with rubbish they're actually fairly upfront about it being there, and they don't focus on it - they mention it, then move on. Game Freak's lies about less grievous offenses actually made those offenses worse, because they couldn't even own their extremely poor decisions. ![]() I mean, at least with rubbish like lootboxes and microtransactions, companies are actually upfront with it most of the time. Nothing else this console generation even comes close to the outright lies told during the marketing campaign. No Pokemon? But Pokemon Sword and Shield are literally the best example of this, though.
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